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Dustwind gorge
Dustwind gorge













dustwind gorge

This high desert valley — one of the world’s deepest — is sometimes dismissed by travelers zooming up Highway 395 to the ski resort at Mammoth Lakes and, in the summer, to the campgrounds and trailheads of the High Sierra. The gorge, well known among climbers, sits on the northern edge of the Owens Valley in eastern California, a place of austere beauty and violent history, from huge volcanic eruptions 730,000 years ago to bitter water wars waged in the last century. I looked south to the river, shaded by cottonwood trees, coursing down between 300-foot-high walls of volcanic tuff.

dustwind gorge

Now totally safe, I was able to relax, lean back from the anchor and appreciate the surrounding Owens River Gorge. With a final, clumsy motion, I clipped the rope that was tied to my harness into two carabiners at the route’s end. I, however, had a death grip on the rock, fear in my stomach, and a leg, balanced on a thin ledge about 70 feet up, that shook from nerves and fatigue. If they already fought (or a group they were part of) - they cannot enter until all fights for all territories are resolved.ACROSS the Owens River, a climber ascended a chalk-marked cliff with such strength and skill that his movements appeared effortless.

dustwind gorge dustwind gorge

Yet wouldn't a simple solution exist for that: allow players entering engagement in fight in one territory on that day only. I see the point of spreading-out large guilds or limiting players to only take part in one. Having only two reset times prevents this, and makes your guild/alliance have to spread out if your goal is to secure more territories for yourself. In theory, a single large guild/alliance could take over all territories as they could move from one territory to the other as they are resetting. Imagine - if alternatively - the territories would be resetting throughout the day like you said. This allows for more players to effectively participate in the invasion event. May I ask why there are exactly *two* times when all territories become claimable? Why is it not more or completely randomized over 24h so that it might suit more people / guilds depending on their time zones? We hope this eliminated the confusion and if you still have any questions, please let us know! Have 3,000,000 silver in the guild bank.You must have the "Claim Territory" permission in the guild.Your guild must have over 1,000,000 fame in total.In order for your character to claim the territory, you must meet certain requirements: In case you are still not certain when a Guild Home territory becomes claimable, please see the table below: Guild Home Territories will become claimable during their corresponding EU and NA reset times - regardless of the prime-time of their zone. The purpose of this announcement is to correct those mistakes and give you clear information on how and when to claim the newly added Guild Home Territories. Admittedly, we have distributed wrong information on the forum as well ourselves, for which we deeply apologize. We have seen some conflicting information regarding when Guild Home Territories in Glouvia and Siluria will become claimable.















Dustwind gorge